Inclusivity in games focused on narrative writing and game development. According to several speakers, you can design experiences and write texts that openly show non-binary gender identities and d
Tag: localization
Everything new, shiny, “just worksâ€, and not-so-great WWDC 2021 brought Xcode 13 and Swift 5.5, the biggest advances to localization we’ve seen for a few years. These are real imp
Update: It got easier! See our complete SwiftUI localization tutorial here with Xcode 13 SwiftUI localization is easy… right? TL;DR Using NSLocalizedString() is still the best way to localize
For developers that use Babble-on to update their app localizations often, we’ve always made it easy to keep track of a single monthly invoice. Now we’re making that process even sim
Localized screenshots made simple Let’s face it: when users browse the App Store they do not always read your well-written app description, even if it is localized into their own lan
Xcode 6 brings XLIFF file format and new localization languages While developers are poring over the Xcode 6 beta released at WWDC 2014, we’ve been getting questions about some of the big cha
App localization costs are usually hard for developers to quantify, unless they’re working with someone who knows how it works. That’s why at Babble-on we answer every request for local